Arc Apellago
by Handshake Firm
Traverse the sky in this open-air platformer featuring elegant, fluid movement and swift combat. Play as a mysterious assassin-like wielder of spirit energy to strike down enemies, restore the great guardian statue and return the land to the earth.
Graphics Engineer & Engine Programmer
August 2019 - May 2020
Featured at Virtual PAX West 2020 and released on Steam
Notable Features:
Post-Processing Effects
Particle-Emitter Editor
COMING SOON
Responsibilities:
Designed and built the rendering pipeline with features including lighting, post-processing, shader reflection, debug information and batch rendering.
Architected a modular particle system editor for the construction and serialization of complex particle emitters.
Developed the project build system and assisted in maintaining the automated testing system in Azure. (Continuous Integration / Continuous Development)
Collaborated with artists to improve the visual quality of the game using techniques such as color-grading and normal mapping.
Aided faculty to assist struggling teams throughout the year with graphics engineering.